Short Fuse
Every New Year's Eve, you swear you'll start early. Every year, the countdown starts before you're ready.
Short Fuse is a fast-paced fireworks-crafting game about racing a sixty-second countdown to midnight. Pick a color, size, and shape and it starts prepping instantly. Bigger shells score more, but take longer to finish, so timing matters more than speed. Match what's building to the crowd's orders before the clock runs out. Miss the goal once, and you're out of a job.
My advice just go with the flow, try to build a show and then enjoy it, i tried to make the fireworks look as good as the time constraint let me. Good luck :))
- Size-weighted scoring: Huge shells are worth far more than Small ones, but take up to 24 of your 60 seconds to finish.
- Wildcard orders ("any color", "any shape") mixed into the queue alongside exact requests
- 8 shell shapes, 12 colors. The workbench rotates a fresh subset every round
- The goal climbs every year. There's no ceiling, just the year you'll finally miss it
- Everything you build launches together at midnight, whether you asked for it or not
Built solo in 96 hours for GMTK Game Jam 2026 (theme: Countdown) — my second game jam, second game.
Runs in-browser. Works in Chrome/Edge — Safari and other WebKit-based browsers (including Orion) aren't supported due to a WebGPU compatibility issue on their end.
ESC in game to pause and change volume.
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 10 days ago |
| Author | Apsurt |
| Genre | Simulation |
| Made with | Bevy Engine |
| Tags | 2D, Arcade, bevy, Colorful, Fast-Paced, Score Attack, Short, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |




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